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On this page
  • Skill Tree
  • Treasure Hunter (Passive)
  • Swift Swimmer (Passive)
  • Lucky Catch (Passive)
  • Angler
  • Pescatarian
  • Hooked (Passive)
  • Grapple (Active)
  • Rare Catch (Masterwork)
  • Crafting Recipes
  1. Gameplay Mechanics
  2. Jobs
  3. Job Skills

Fisherman

Fisherman skill tree details

PreviousBrewerNextHunter

Last updated 8 months ago

Skill Tree


Treasure Hunter (Passive)

Increased chances of finding better, more valuable loot when fishing.

Level 1:

Material
Chance

Lapis Lazuli

3%

Iron Ingot

3%

Copper Ingot

3%

Coal

3%

Nautilus Shell

4%

Random Music Disk

1%

Level 2:

Material
Chance

Gold Ingot

3%

Prismarine Shard

3%

Random Non-Solid Coral

3%

Heart Of The Sea

1%

Damaged Diamond Gear

1%

Level 3:

Material
Chance

Prismarine Crystal

2%

Quartz

1%

Diamond

1%

Emerald

2%

Ender Pearl

2%

Damaged Netherite Gear

0.50%


Swift Swimmer (Passive)

Increase your speed while swimming.

  • Level 1: 10% increase.

  • Level 2: 20% increase.

  • Level 3: 30% increase.


Lucky Catch (Passive)

Doubles all non-treasure fishing catches.

  • Level 1: 20% chance.

  • Level 2: 30% chance.

  • Level 3: 40% chance.


Angler

Speed up the default speed of fishing.

  • Level 1: 30% increase.

  • Level 2: 60% increase.

  • Level 3: 80% increase.


Pescatarian

Eating fish-based food grants more hunger and saturation. Currently included foods are:

  • Raw Cod

  • Raw Salmon

  • Tropical Fish

  • Pufferfish

  • Cooked Cod

  • Cooked Salmon

  • Nigiri

  • Level 1: Increase saturation and hunger for a total of 1.

  • Level 2: Increase saturation and hunger for a total of 2.


Hooked (Passive)

Pull held items or armour off of hooked mobs and drops it on the floor, this uses up a lot of durability.

  • Level 1: 10% chance.

  • Level 2: 20% chance.

  • Level 3: 30% chance.


Grapple (Active)

Use the fishing rod like a grappling hook that propels you at whatever block or mob it's attached to.

  • Level 1: Works on entities only. Duration of 5 seconds with a cooldown of 100 seconds.

  • Level 2: Works on entities and blocks over a short distance. Duration of 10 seconds with a cooldown of 60 seconds.

  • Level 3: Works on entities and blocks over a long distance. Duration of 15 seconds with a cooldown of 35 seconds.


Ability to locate and catch rare fish that can be turned into masterwork oil for use in the masterwork set. These fish can be located in:

  • Riverfish in rivers.

  • Icefish in frozen oceans.

  • Shimmerfish in warm oceans.


Crafting Recipes

At levels 10, 15, 20, and 25 new recipes are unlocked automatically. They do not have to be bought with a skill point.

Crafting Level 1

No recipes currently available.

Crafting Level 2

No recipes currently available.

Crafting Level 3

No recipes currently available.

Crafting Level 4

No recipes currently available.

Rare Catch ()

🎮
Masterwork
The Fisherman Tree