> For the complete documentation index, see [llms.txt](https://info.unitedlands.net/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://info.unitedlands.net/gameplay-mechanics/jobs/job-skills/hunter.md).

# Hunter

## Skill Tree

<figure><img src="/files/OWCfISsfmD9TobUaN67S" alt=""><figcaption><p>The Hunter Tree</p></figcaption></figure>

***

### Piercing (Passive)

Chance for arrows shot from a bow or crossbow to damage multiple mobs in a straight line. Any arrow that is piercing has a red particle trail.

* Level 1: 20% chance.
* Level 2: 40% chance.
* Level 3: 60% chance.

***

### Retriever (Passive)

You can instantly retrieve arrows back into your inventory after firing them.

* Level 1: 20% chance.
* Level 2: 40% chance.
* Level 3: 60% chance.

***

### Focus (Active)

When using a bow or crossbow, fully charged arrows deal more damage. Shift right-click with a bow or crossbow to activate the ability.

* Level 1: Duration of 5 seconds, cooldown of 300 seconds.
* Level 2: Duration of 10 seconds, cooldown of 270 seconds.
* Level 3: Duration of 15 seconds, cooldown of 240 seconds.

***

### Self-Reflection (Passive)

Earn more experience points from slain enemies. This skill does not effect mobs spawned from a spawner.

* Level 1: 10% increase.
* Level 2: 20% increase.
* Level 3: 30% increase.

***

### Critical Hit (Passive)

Chance to deal an attack worth double damage when fighting mobs.

* Level 1: 5% chance.
* Level 2: 10% chance.
* Level 3: 15% chance.

***

### Precision Strike (Active)

Deal an attack that causes your enemy to bleed for 15 seconds, this effect is given to every mob you hit. To activate, shift right-click while holding a sword or axe.

* Level 1: 3 second duration, 300 second cooldown.
* Level 2: 6 second duration, 270 second cooldown.
* Level 3: 10 second duration, 240 second cooldown.

***

### Counter Attack (Passive)

Chance to return half the damage an enemy deals to you back at them.

* Level 1: 5% chance.
* Level 2: 10% chance.
* Level 3: 15% chance.

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### Stun (Passive)

Chance to deal a strike that temporarily freezes mobs in place.

* Level 1: 5% chance.
* Level 2: 10% chance.
* Level 3: 15% chance.

***

### Poacher (Kit)

Can use [mob nets](/custom-items/misc.-items.md#mob-nets) to capture and transport hostile mobs.

* Level 1: Can use hostile mob nets.

<details>

<summary>Poacher Mobs</summary>

Here is a list of mobs that can be transported with a hostile mob net:

* Blaze&#x20;
* Bogged&#x20;
* Breeze&#x20;
* Cave Spider
* Creeper&#x20;
* Enderman
* Endermite&#x20;
* Ghast&#x20;
* Guardian&#x20;
* Hoglin&#x20;
* Husk&#x20;
* Magma Cube&#x20;
* Phantom&#x20;
* Piglin
* Piglin Brute&#x20;
* Shulker&#x20;
* Silverfish&#x20;
* Skeleton&#x20;
* Slime&#x20;
* Spider
* Stray&#x20;
* Vex&#x20;
* Wither Skeleton&#x20;
* Zoglin&#x20;
* Zombie
* Zombified Piglin

</details>

***

### Leatherworking ([Masterwork](/custom-items/masterwork.md))

Ability to harvest dragon scales from slain Ender Dragons for use in the masterwork set.

***

### Crafting Recipes

At levels 10, 15, 20, and 25 new recipes are unlocked automatically. They do not have to be bought with a skill point.

<details>

<summary>Crafting Level 1</summary>

No recipes currently available.

</details>

<details>

<summary>Crafting Level 2</summary>

No recipes currently available.

</details>

<details>

<summary>Crafting Level 3</summary>

Can craft [hostile mob nets](/custom-items/misc.-items.md#mob-nets).

</details>

<details>

<summary>Crafting Level 4</summary>

No recipes currently available.

</details>
