Territorial Wars
Further information on unique Admin-moderated war types.
Introduction
Territorial wars are a unique system on United Lands that allows a new depth of complexity not possible with automated systems. These moderated conflicts allow for truly unique and engaging conflicts that have real impact on the server further than just taking money.
When done correctly, territorial wars can exchange land, raze cities, enforce reparations, or demilitarise nations. Use these tools wisely to craft a genuine geopolitical experience.
Territorial wars are an opt-in system and require a secondary toggle to flag yourself as involved. Being open to normal wars does not make you a target for territorial wars. For more info on to the degree in which you might be beholden to a territorial war, see below.
The Process

Territorial wars are a lengthy process, follow this brief guide to ensure you're well prepared.
Eligibility
Ensure that both you and your target are valid targets for territorial wars. Generally this is determined by an opt in toggle, /t toggle territorialwars
, however some circumstances might also make you a valid target.

/t
screen. Declaration Ticket
To begin the process, you must first open a declaration of war ticket on Discord. This will open a ticket with only Admins where you can freely discuss the terms of the war (If your declaration concerns a nation that an Admin is affiliated with, you can direct message Litning11 on Discord).
In this ticket, you must present the following, in addition to some basic information:
A valid cause of war, why you are declaring on the specified town or nation.
The terms you want to enforce in the result of a victory or concede in a loss.
Upon creating a declaration of war ticket, the Admin team will work with you to create a comprehensive agreement outlining what terms will be enforced in the result of a victory and a loss, these will be fair and reasonable. Generally, the agreement will include an attackers' penalty, which means the cost of losing a war you started is more severe.
Fair means that the reward won is proportional to the victory and does not leave the losing side in impossible situations. The terms might be adjusted slightly depending on the totality of the victory/loss. Narrower scores might give less than wider gaps.
Reasonable wars mean that their purpose is logical, you generally cannot annex an entire large nation in one war or take territory from the middle of somewhere without any prior links. The terms enforced must also be related to the justification. You cannot annex towns if your goal was their independence.
Ensure that you open a war declaration at least a few days before you intend to start the war. Discussions take a long time.

Discussions
Once the attacking side is happy with the proposal, the Staff team then create a second ticket with the defenders. This is to start the negotiation process again with their input to ensure it is fair for all. This does not always happen, sometimes a territorial war can be greenlighted without the defenders knowing at all - but this is rare and generally means the terms are not severe.
Finally, the finished proposal is given to both sides for one last agreement. Once that is done, the attackers have the go-ahead to declare when they are ready. This allows them to keep the element of surprise somewhat as the defenders will not know when exactly the war will start.
Features
Examples
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