> For the complete documentation index, see [llms.txt](https://info.unitedlands.net/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://info.unitedlands.net/economy/traders.md).

# Traders

## Introduction

<figure><img src="/files/n8391fA4dBxzeaAGwVC0" alt=""><figcaption></figcaption></figure>

The economy on United Lands is split up into two main categories: NPC-driven and player-driven. Both are equally important to the server and you can make a living using only one, but a mixture of both is recommended.&#x20;

Traders are NPC towns located around the map which buy or sell certain items.&#x20;

***

### Trader Locations

<figure><img src="/files/FBka5M5Akpk6DUifvp7j" alt=""><figcaption></figcaption></figure>

Use the table below to quickly see every major trading town and information about them.

| Name                                               | Bought Goods                                                                                | Sold Goods                           | Access                               |
| -------------------------------------------------- | ------------------------------------------------------------------------------------------- | ------------------------------------ | ------------------------------------ |
| :ear\_of\_rice: **Spawn Docks**                    | Crops, fruit, vegetables, raw meat, raw fish, masterwork fish.                              | N/A                                  | `/warp` trader menu under "Food".    |
| :shallow\_pan\_of\_food: **Spawn Bazaar**          | Prepared food dishes, desserts, ingredients, drinks.                                        | Temperate custom seeds and saplings. | `/warp` trader menu under "Food".    |
| :gem: **Chunjie Trade Port**                       | Raw minerals, normal and masterwork ingots, gems.                                           | Exotic plants, pottery sherds.       | `/warp` trader menu under "Ores".    |
| :bow\_and\_arrow: **The Mother Tree Hunters Camp** | Passive and hostile mob drops, dungeon and mob trophies, PvP equipment.                     | N/A                                  | `/warp` trader menu under "Mobs".    |
| :hammer\_pick: **Site P**                          | Stone and terrain based blocks.                                                             | N/A                                  | `/warp` trader menu under "Terrain". |
| :palm\_tree: **Port Antiguos**                     | Wood, saplings, charcoal, ancient tool rods.                                                | Tropical seeds and saplings.         | `/warp` trader menu under "Wood".    |
| :mage: **The Alchemist's Tower**                   | Custom and vanilla potions, regular, strong, and splash variants, masterwork and fish oils. | N/A                                  | `/warp` trader menu under "Potions". |

***

### Tutorial

<figure><img src="/files/P5pxvmsUtjqLIIhCqEnY" alt=""><figcaption></figcaption></figure>

We offer a comprehensive trading tutorial in-game at spawn, but if you need a quick reference, see below:

{% stepper %}
{% step %}

### Going to a Trade Point

First, use the table above or a warp menu to find the traders you want. Go to markets that want what you have a lot of.&#x20;

<figure><img src="/files/kpztSSSrtj41adaXBUUZ" alt="" width="563"><figcaption></figcaption></figure>
{% endstep %}

{% step %}

### Picking up an Order

Approach a lectern and right-click. Here you will see a few key bits of information:

* **Requested Items**: What the trader wants, from a minimum to a maximum amount you can turn in.&#x20;
* **Time Limit**: How long you have to fulfil this order.
* **Penalty**: If you fail to return the requested items in the time limit, how much money and reputation you will lose.&#x20;

Once you're happy with the order, accept it from the menu **and keep the book.**

<figure><img src="/files/NKObtMmE0TTf9kc3BsJC" alt="" width="563"><figcaption></figcaption></figure>
{% endstep %}

{% step %}

### Gather Your Items

Here's the easy part: Go and collect what the trader wants, you can turn in the order once you meet the minimum amount of items required - but turning in excess will give more money. So try to bring as much as you can.&#x20;

<figure><img src="/files/0uur6qV1v4tv3KYk7blh" alt="" width="457"><figcaption></figcaption></figure>
{% endstep %}

{% step %}

### Return to the Trader

Once you have everything you want to sell, return to the trader you picked up the order from. Have all the items you wish to sell in your inventory ready, and **right-click the chest next to the lectern** whilst holding the trade order book to deposit the materials. &#x20;

<figure><img src="/files/7dyjV7FvIt0FQ5WLu6Xg" alt=""><figcaption></figcaption></figure>
{% endstep %}
{% endstepper %}

Outside of the main mechanics, below are a few more key bits of information you should know:

<details>

<summary><span data-gb-custom-inline data-tag="emoji" data-code="1f4ca">📊</span> Trader Requirements</summary>

Every major trade market will have traders with no requirements, but most ask you meet some minimum levels before they consider you a worthy trade partner:

* [Job Leve](/economy/jobs.md)l: Increase your job level by performing actions related to this job. Higher level trades usually require a higher job level.&#x20;
* Reputation: Some traders need to like you more before giving you important trade deals. Continue trading with them, or perform other friendly actions, to increase their opinion of you. Check your reputation with `/opinion`.

<figure><img src="/files/y6D7DDWP8wwZu2h7wVVt" alt=""><figcaption></figcaption></figure>

</details>

<details>

<summary><span data-gb-custom-inline data-tag="emoji" data-code="2696">⚖️</span> Bartering</summary>

Some traders prefer bartering over buying, meaning they want to trade items for items rather than money. They work like regular traders, but instead of money, you will receive the item(s) seen in the trade order as payment.

<figure><img src="/files/kqnJ9ltKo8Jmp6fadCYB" alt="" width="563"><figcaption></figcaption></figure>

</details>

<details>

<summary><span data-gb-custom-inline data-tag="emoji" data-code="2764">❤️</span> Reputation Bonuses</summary>

Traders who like you will pay more for your services, because you're trustworthy.&#x20;

Opinion bonuses start at +50 reputation, and can grow up to +50% extra money at reputation level +100.&#x20;

</details>
